With the design fleshed out it was now time to start modelling. In this series the modelling process is shown.
Final interior view of AV2.
Another view within AV2 rendered in Unreal Engine 4.
I started off the modelling with a bench chair asset.
I then started work on the props.
This is the interior of AV2, fully modelled.
Interior and exterior of AV2, with props to show sense of scale.
Deciding upon the color of the vehicle interior.
Importing it to UE4!
The rear of AV2. This was the final design.
The front of AV2. It has a friendly outlook where the front and back share similar parts, but the difference is telling between the front and back.
Assigning color and textures to the AV2 model.